class DamTypeAssaultRifle extends SRProjectileWeaponDamageType;

static function AwardKill(KFSteamStatsAndAchievements KFStatsAndAchievements, KFPlayerController Killer, KFMonster Killed )
{
	local int i;
	
	if( DKPoisoner(Killed) != none )
	{
		for(i=0; i<6; i++)
		{
			KFStatsAndAchievements.AddStalkerKill();
			return;
		}
	}

	if( ZombieStalker(Killed) != none || DKStalker(Killed) != none )
		KFStatsAndAchievements.AddStalkerKill();
}

static function AwardDamage(KFSteamStatsAndAchievements KFStatsAndAchievements, int Amount)
{
	KFStatsAndAchievements.AddBullpupDamage(Amount);
}

defaultproperties
{
	WeaponClass = None

     DeathString="%k killed %o (Assault Rifle)."
     FemaleSuicide="%o shot herself in the foot."
     MaleSuicide="%o shot himself in the foot."
     bRagdollBullet=True
     KDamageImpulse=6500.000000
     KDeathVel=175.000000
     KDeathUpKick=20.000000
}
